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DeadChat Version 2.0
mitsubishi™Дата: Четверг, 09.09.2010, 02:53 | Сообщение # 1
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DeadChat
Version 2.0

Requirements:

Sourcemod 1.0.3

Supported Games:

Counter-Strike: Source

Team Fortress 2
Description:

This plugin allows dead players using chat to communicate with alive players. By default it will read sv_alltalk as it's enable cvar. You can use the override cvar to enable or disable the plugin regardless of sv_alltalk (see below). Alive players will see exactly what the dead players see as far as chat msgs go. Names appear as their team color and its formatted exactly the same as valve made dead chat msgs appear.

Cvar(s):
deadchat_enable - Enable deadchat (-1: Read sv_alltalk, 0: Disable, 1: Enable)
deadchat_teamsay - Allow dead players to talk to alive teammates through team-only chat. (Aka "ghosting")
Todo: (Strikethrough = Completed)
(none)

Installation:
Extract deadchat.smx file to sourcemod/plugins
Extract deadchat.phrases.txt to sourcemod/translations
Your done!
Changelog:

July 12th
Released
July 13th
say_team as a dead person will only show the text to their own team (dead or alive)
July 15th
Re-arranged some code to easily add support for other games
TF2 support added
August 14th
Separated CSS and TF2 into their own plugins
March 19th 2010
Added deadchat_teamsay cvar to prevent ghosting via chat.
There is only 1 source code for all games, the defines tell what game to compile it for.
Translations added so it can support other languages.
Clients that are silenced or gagged (or for some reason just can't use chat) will be ignored by the plugin.
Added a command that forces one client to say something to a specified group of targets with an optional parameter to print it as if they were dead.
Plugin was recoded.. that might be important, idk.

Скачать!


 
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